1 .@r = getrefine();
2 bonus2 bSkillAtk,"WZ_VERMILION",10+4*(.@r/2);
3 bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10+4*(.@r/2);
4 bonus2 bSkillAtk,"WZ_STORMGUST",10+4*(.@r/2);
5 bonus2 bSkillAtk,"WZ_METEOR",10+4*(.@r/2);