1 .@r = getrefine();
2 bonus bMaxHP,.@r*10;
3 bonus bVit,1;
4 bonus bDef,5*.@r;
5 if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) {
6 bonus bAspd,1;
7 } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) {
8 bonus bFlee,15;
9 } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) {
10 bonus bMaxSPrate,2;
11 bonus bHealPower,3;
12 } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) {
13 bonus bVariableCastrate,-5;
14 bonus bMaxSP,300;
15 }