1 .@r = getrefine();
2 bonus bMaxHP,.@r*10;
3 bonus2 bAddClass,Class_All,3;
4 autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH";
5 bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200);
6 if (.@r>=7)
7 bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;
8 if (.@r>=9)
9 bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;