1 .@r = getrefine();
2 bonus bMatk,5*.@r;
3 bonus bDelayrate,-.@r;
4 bonus2 bMagicAddEle,Ele_Water,2*.@r;
5 bonus2 bMagicAddEle,Ele_Dark,2*.@r;
6 bonus2 bMagicAddEle,Ele_Ghost,2*.@r;
7 bonus2 bMagicAddEle,Ele_Undead,2*.@r;