1 .@r = getrefine();
2 bonus bMdef,10;
3 bonus bMaxHPrate,3;
4 bonus bMaxSPrate,3;
5 skill "AL_INCAGI",1;
6 bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR");
7 bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION");
8 if (getskilllv("LG_INSPIRATION")>=5)
9 bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000;
10 bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("LG_PINPOINTATTACK");
11 if (.@r>=5) {
12 bonus bMaxSPrate,7;
13 bonus bMaxHPrate,7;
14 bonus bLongAtkRate,5;
15 }
16 if (.@r>=7) {
17 bonus bMaxSPrate,10;
18 bonus bMaxHPrate,10;
19 bonus bLongAtkRate,5;
20 }