1 bonus bMdef,15;
2 bonus bMatkRate,2;
3 bonus bMaxHPrate,3;
4 bonus bMaxSPrate,3;
5 bonus2 bSkillAtk,"AB_JUDEX",30;
6 bonus2 bMagicAddEle,Ele_Holy,2;
7 .@r = getrefine();
8 if (.@r>=5) {
9 bonus bMatkRate,3;
10 bonus bMaxHPrate,7;
11 bonus bMaxSPrate,7;
12 bonus2 bMagicAddEle,Ele_Holy,3;
13 }
14 if (.@r>=7) {
15 bonus bMatkRate,5;
16 bonus bMaxHPrate,10;
17 bonus bMaxSPrate,10;
18 bonus2 bMagicAddEle,Ele_Holy,5;
19 }