1 .@r = getrefine();
2 bonus bBaseAtk,10*(.@r/2);
3 bonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3);
4 if (.@r>=7) {
5 bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1;
6 }
7 if (.@r>=9) {
8 bonus bUnbreakableWeapon;
9 }