1 .@bStr = readparam(bStr);
2 .@r = getrefine();
3 bonus bBaseAtk,(min(120,.@bStr));
4 if (.@bStr > 119)
5 bonus bBaseAtk,160;
6 else if (.@bStr > 107)
7 bonus bBaseAtk,80;
8 else if (.@bStr > 94)
9 bonus bBaseAtk,40;
10 if (.@r > 6)
11 bonus bUnbreakableWeapon;
12 bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0;
13 if (.@r > 8)
14 bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;