1 .@r = getrefine();
2 bonus bMatkRate,(.@r/2);
3 bonus2 bAddClass,Class_All,(.@r/2);
4 if (.@r>=9) {
5 bonus bMatk,30;
6 bonus bBaseAtk,30;
7 }
8 if (.@r>=11) {
9 autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON;
10 }