1 bonus2 bSubEle,Ele_Fire,10;
2 bonus2 bSubEle,Ele_Earth,10;
3 bonus2 bSubEle,Ele_Water,10;
4 bonus2 bSubEle,Ele_Wind,10;
5 bonus bHit,10;
6 bonus bFlee,30;
7 bonus bAspdRate,10;
8 bonus bVariableCastrate,-10;