1 .@r = getrefine();
2 bonus bMdef,5;
3 bonus2 bAddEle,Ele_Water,15+.@r;
4 bonus2 bMagicAddEle,Ele_Water,15+.@r;
5 bonus2 bSubRace,RC_DemiHuman,5;
6 bonus2 bSubRace,RC_Player_Human,5;
7 bonus bAspdRate,.@r;
8 if (.@r>=10)
9 bonus2 bSubEle,Ele_Water,100;