1 .@r = getrefine();
2 skill "BS_GREED",1;
3 if (.@r>=9) {
4 bonus bBaseAtk,20;
5 bonus bMatk,30;
6 bonus2 bSubEle,Ele_Neutral,5;
7 bonus bAspdRate,8;
8 bonus bLongAtkRate,5;
9 bonus bCritAtkRate,10;
10 }
11 else if (.@r>=7) {
12 bonus bBaseAtk,30;
13 bonus bMatk,50;
14 bonus2 bSubEle,Ele_Neutral,10;
15 bonus bAspdRate,8;
16 bonus bAspd,1;
17 bonus bLongAtkRate,10;
18 bonus bCritAtkRate,15;
19 }