1 bonus2 bSkillAtk,"WL_SOULEXPANSION",10;
2 bonus bMatk,8*getrefine();
3 bonus bMatk,7*(min(BaseLevel,150)/10);
4 if (BaseJob == JOB_SAGE) {
5 bonus bMatk,20;
6 }
7 if (BaseJob == JOB_WIZARD) {
8 bonus bMatk,15;
9 }