1 .@r = getrefine();
2 bonus bMatk,10*(.@r/2);
3 bonus bBaseAtk,10*(.@r/2);
4 bonus bAspdRate,4*(.@r/3);
5 bonus bVariableCastrate,-4*(.@r/3);
6 bonus2 bMagicAtkEle,Ele_All,5*(.@r/4);
7 bonus bCritAtkRate,5*(.@r/4);
8 if (.@r>=11) {
9 bonus bDelayrate,-5;
10 }