1 .@r = getrefine();
2 bonus bBaseAtk,15*(.@r/2);
3 bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",30*(.@r/3);
4 bonus2 bAddSize,Size_All,2*(.@r/4);
5 if (.@r>=11) {
6 bonus2 bAddClass,Class_All,5;
7 }