1 .@r = getrefine();
2 bonus bMatk,15*(.@r/2);
3 bonus bVariableCastrate,-3*(.@r/3);
4 bonus2 bSkillAtk,"AB_ADORAMUS",20*(.@r/3);
5 bonus2 bMagicAtkEle,Ele_Holy,7*(.@r/4);
6 if (.@r>=11) {
7 bonus bMatkRate,5;
8 }