1 .@r = getrefine();
2 bonus bBaseAtk,15*(.@r/2);
3 bonus bAspdRate,2*(.@r/3);
4 bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20*(.@r/3);
5 bonus2 bSkillAtk,"GN_CART_TORNADO",20*(.@r/3);
6 bonus2 bAddSize,Size_All,2*(.@r/4);
7 if (.@r>=11) {
8 bonus bDelayrate,-5;
9 }