1 .@r = getrefine();
2 .@b = 40;
3 bonus bUnbreakableWeapon;
4 if (.@r>=5) {
5 .@b += (.@r-5)*15+20;
6 }
7 if (.@r>=7)
8 bonus2 bSkillAtk,"CG_ARROWVULCAN",200;
9 bonus2 bAddRace2,RC2_BioLab,.@b;