1 .@r = getrefine();
2 bonus bBaseAtk,10*(.@r/2);
3 bonus bAspdRate,2*((.@r/3));
4 if (.@r>=8)
5 bonus bCritAtkRate,5*getskilllv("BS_OVERTHRUST");
6 if (.@r>=11) {
7 skill "TF_DOUBLE",5;
8 bonus bDoubleRate,25;
9 }