1 autobonus "{ bonus bBaseAtk,15; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
2 autobonus "{ bonus bMatk,15; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";
3 .@r = getrefine();
4 if (.@r >= 7) {
5 bonus bBaseAtk,10;
6 bonus bMatk,10;
7 if (.@r >= 9) {
8 bonus bAllStats,1;
9 if (.@r >= 12) {
10 bonus2 bRegenPercentSP,1,10000;
11 }
12 }
13 }