1 bonus bHPGainValue,100;
2 bonus bMdef,5;
3 bonus2 bSPGainRace,RC_Undead,5;
4 if (getrefine()>=5) {
5 bonus2 bSubRace,RC_Undead,5;
6 }
7 if (getrefine()>=7) {
8 bonus2 bSubRace,RC_Undead,5;
9 }