1 .@i = BaseLevel;
2 bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0)));
3 if (getskilllv("SM_SWORD") == 10)
4 bonus bHit,10;
5 if (getskilllv("SM_TWOHAND") == 10)
6 bonus bUseSPrate,-5;
7 if (getskilllv("AM_AXEMASTERY") == 10)
8 bonus bVariableCastrate,-5;
9 if (getskilllv("AS_KATAR") == 10)
10 bonus bCritAtkRate,20;
11 if (getskilllv("PR_MACEMASTERY") == 10)
12 bonus bAspdRate,10;