1 bonus2 bSubRace,RC_DemiHuman,10;
2 bonus2 bSubRace,RC_Player_Human,10;
3 bonus2 bAddItemHealRate,522,30;
4 .@r = getrefine();
5 bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3));