1 .@r = getrefine();
2 bonus bFlee2,5;
3 bonus bLuk,2;
4 autobonus "{ bonus bHit,30; }",1+.@r,6000,BF_WEAPON;
5 autobonus "{ bonus bVariableCastrate,-30; }",1+.@r,6000,BF_MAGIC;
6 bonus3 bAutoSpell,"AS_SONICBLOW",10,1;