1 bonus2 bAddRace,RC_DemiHuman,10;
2 bonus2 bAddRace,RC_Player_Human,10;
3 if (getrefine() > 10) {
4 autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
5 }