1 bonus bMdef,2;
2 bonus bVariableCastrate,-6;
3 bonus bAspdRate,6;
4 .@r = getrefine();
5 if (.@r>6) {
6 bonus2 bSubRace,RC_DemiHuman,2;
7 bonus2 bSubRace,RC_Player_Human,2;
8 }
9 if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2 || Class == Job_Monk || Class == Job_Champion || Class == Job_Sura || Class == Job_Sura_T)
10 bonus2 bAddClass,Class_All,(.@r/2);
11 if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker)
12 bonus bMatkRate,(.@r/2);
13 if (BaseClass == Job_Archer || Class == Job_Gunslinger)
14 bonus bBaseAtk,.@r;