1 .@r = getrefine();
2 bonus bLongAtkRate,10;
3 bonus bBaseAtk,4*.@r;
4 if (.@r>=9)
5 bonus2 bSkillAtk,"RA_ARROWSTORM",25;
6 if (.@r>=11)
7 bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;