1 .@r = getrefine();
2 bonus bBaseAtk,10*(.@r/2);
3 bonus bLongAtkRate,4*(.@r/3);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;
6 }
7 if (.@r>=9) {
8 bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
9 }