1 .@r = getrefine();
2 bonus bBaseAtk,.@r/2*10;
3 bonus bLongAtkRate,.@r/3*4;
4 if (.@r>=9)
5 bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;
6 if (.@r>=11)
7 bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;