1 bonus bMaxSP,100;
2 .@r = getrefine();
3 bonus bMatkRate,2*(.@r/2);
4 bonus bMaxSPrate,.@r/2;
5 if (.@r>=7) {
6 .@r = min(.@r,10)-7;
7 bonus bBaseAtk,(24*.@r)+48;
8 bonus bMatk,(52*.@r)+104;
9 }
10 bonus bUnbreakableWeapon;