1 bonus bInt,2;
2 bonus3 bAutoSpellWhenHit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;
3 if (getrefine()>5)
4 .@val += getrefine()-5;
5 bonus2 bSubRace,RC_DemiHuman,5+.@val;
6 bonus2 bSubRace,RC_Player_Human,5+.@val;