1 .@r = getrefine();
2 bonus bInt,10;
3 bonus bUnbreakableWeapon;
4 bonus bUseSPrate,100;
5 bonus bMdef,20;
6 bonus3 bSPVanishRate,1000,5+(.@r>5?3:0),BF_WEAPON|BF_MAGIC|BF_MISC;