1 .@r = getrefine();
2 if (.@r>5) {
3 bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-6)*2;
4 bonus bMaxHPrate,-(.@r-6)*2;
5 }
6 bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000;
7 bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;
1 itemheal 0,-100;