1 bonus bInt,1;
2 bonus bDex,1;
3 bonus bAtkEle,Ele_Undead;
4 .@r = getrefine();
5 bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r;
6 if (.@r>=9) {
7 bonus bMatkRate,3;
8 bonus bMaxSP,300;
9 }