1 .@r = getrefine();
2 bonus bUnbreakableWeapon;
3 bonus2 bAddClass,Class_All,3;
4 if (.@r >= 7) {
5 bonus bVariableCastrate,-7;
6 if (.@r >= 9) {
7 bonus2 bSkillAtk,"GN_CARTCANNON",20;
8 if (.@r >= 11) {
9 bonus bLongAtkRate,15;
10 }
11 }
12 }