1 bonus bUnbreakableWeapon;
2 bonus2 bAddEff,Eff_Stun,1500;
3 bonus3 bAutoSpell,"SM_BASH",max(getskilllv("SM_BASH"),5),20;
4 bonus2 bAddEff2,Eff_Freeze,100;
5 if (BaseLevel>99)
6 bonus bBaseAtk,20;