1 .@r = getrefine();
2 bonus2 bAddRace,RC_Player_Human,80+.@r;
3 bonus2 bAddRace,RC_Player_Doram,80+.@r;
4 bonus2 bIgnoreDefRaceRate,RC_Player_Human,30;
5 bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;
6 if (.@r>8) {
7 autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";
8 }