1 bonus bMatkRate,15;
2 bonus bStr,3;
3 bonus bInt,3;
4 bonus bLuk,-20;
5 bonus2 bComaRace,RC_DemiHuman,10;
6 bonus2 bComaRace,RC_Player_Human,10;
7 bonus bAspdRate,getrefine();
8 if (BaseJob == Job_Sage)
9 bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;