1 bonus bStr,3;
2 bonus bInt,3;
3 bonus bLuk,-20;
4 bonus2 bComaRace,RC_DemiHuman,10;
5 bonus2 bComaRace,RC_Player_Human,10;
6 bonus bAspdRate,getrefine();
7 if (BaseJob == Job_Sage)
8 bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;