1 .@r = getrefine();
2 bonus bMaxHPrate,5;
3 bonus bMaxSPrate,20;
4 bonus bInt,12;
5 bonus bMatkRate,2*(.@r/2);
6 bonus bHealPower,4*(.@r/2);
7 bonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);
8 if (.@r>=11) {
9 bonus bFixedCast,-200;
10 bonus2 bMagicAddSize,Size_Medium,10;
11 bonus2 bMagicAddSize,Size_Large,10;
12 }