1 .@r = getrefine();
2 bonus bBaseAtk,10;
3 bonus2 bIgnoreDefRaceRate,RC_All,10;
4 if (.@r>=7) {
5 bonus bBaseAtk,20;
6 bonus2 bIgnoreDefRaceRate,RC_All,20;
7 }
8 if (.@r>=8) {
9 bonus bBaseAtk,20;
10 bonus2 bIgnoreDefRaceRate,RC_All,20;
11 bonus bUnbreakableArmor;
12 }
13 if (.@r>=9) {
14 bonus bBaseAtk,30;
15 bonus2 bIgnoreDefRaceRate,RC_All,20;
16 }