1 bonus bVariableCastrate,-10;
2 .@r = getrefine();
3 if (.@r >= 7) {
4 .@mdef = 5;
5 .@pd = 1;
6 bonus bUnbreakableArmor;
7 if (.@r >= 8) {
8 .@mdef += 10;
9 .@pd += 1;
10 bonus2 bSubRace,RC_DemiHuman,7;
11 }
12 if (.@r >= 9) {
13 .@mdef += 15;
14 .@pd += 1;
15 bonus2 bSubSkill,"NPC_CRITICALSLASH",100;
16 }
17 bonus bMdef,.@mdef;
18 bonus bFlee2,.@pd;
19 }