1 bonus bMdef,20;
2 bonus2 bSubRace,RC_Player_Doram,2;
3 bonus2 bSubRace,RC_Player_Human,2;
4 .@r = getrefine();
5 if (.@r>5) {
6 bonus bFlee,5;
7 bonus bLongAtkDef,15;
8 }
9 if (.@r>8) {
10 bonus bMaxHP,1000;
11 bonus bMaxSP,100;
12 }