1 bonus2 bAddEle,Ele_Dark,20;
2 bonus2 bAddRace,RC_Demon,20;
3 bonus2 bAddRace,RC_Undead,20;
4 bonus2 bSubEle,Ele_Dark,10;
5 bonus2 bSubEle,Ele_Undead,10;
6 bonus2 bSubRace,RC_Demon,10;
7 bonus2 bAddEff2,Eff_Confusion,1000;
8 bonus bHPGainValue,50;